CoreDX DDS
C# Reference Manual

StatusCondition Class Reference

A StatusCondition is a condition associated with an Entity. The trigger_value is driven by the communication status of the associated Entity. More...

Inheritance diagram for StatusCondition:
Condition

List of all members.

Public Member Functions

ReturnCode_t set_enabled_statuses (uint mask)
uint get_enabled_statuses ()
Entity get_entity ()

Detailed Description

A StatusCondition is a condition associated with an Entity. The trigger_value is driven by the communication status of the associated Entity.


Member Function Documentation

uint get_enabled_statuses (  )  [inline]

This routine returns the statuses which are enabled in this StatusCondition. The statuses are returned as a bitmask.

See also:
DDS::ALL_STATUS
Entity get_entity (  )  [inline]

This routine returns the single entity associated with this StatusCondition.

ReturnCode_t set_enabled_statuses ( uint  mask  )  [inline]

This routine sets the statuses which are enabled in this StatusCondition. The statuses are provided as a bitmask.


The documentation for this class was generated from the following file:
  • /home/ctucker/coredx_v3.4rc/src/dds_csharp/cond.cs

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